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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk
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Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk315
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diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk
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+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=5.000000
+fGammaAdj=1.000
+fDecay=0.950
+fVideoEchoZoom=0.498
+fVideoEchoAlpha=0.000
+nVideoEchoOrientation=3
+nWaveMode=0
+bAdditiveWaves=1
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=0
+bTexWrap=1
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=0.010
+fWaveSmoothing=0.630
+fWaveParam=-1.000
+fModWaveAlphaStart=0.710
+fModWaveAlphaEnd=1.300
+fWarpAnimSpeed=1.000
+fWarpScale=1.331
+fZoomExponent=1.00000
+fShader=0.000
+zoom=13.29089
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=-0.28000
+dy=-0.32000
+warp=0.00909
+sx=1.00000
+sy=1.00000
+wave_r=0.650
+wave_g=0.650
+wave_b=0.650
+wave_x=0.500
+wave_y=0.500
+ob_size=0.000
+ob_r=0.000
+ob_g=0.000
+ob_b=0.000
+ob_a=1.000
+ib_size=0.000
+ib_r=1.000
+ib_g=0.000
+ib_b=0.000
+ib_a=1.000
+nMotionVectorsX=12.800
+nMotionVectorsY=9.600
+mv_dx=0.000
+mv_dy=0.000
+mv_l=1.000
+mv_r=1.000
+mv_g=0.910
+mv_b=0.710
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=0
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=0
+wavecode_0_bAdditive=0
+wavecode_0_scaling=1.00000
+wavecode_0_smoothing=0.50000
+wavecode_0_r=1.000
+wavecode_0_g=1.000
+wavecode_0_b=1.000
+wavecode_0_a=1.000
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=0
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.50000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=0
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.50000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=0
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.50000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+shapecode_0_enabled=0
+shapecode_0_sides=100
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=0
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=0.49138
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=1.00000
+shapecode_0_r=0.000
+shapecode_0_g=1.000
+shapecode_0_b=1.000
+shapecode_0_a=1.000
+shapecode_0_r2=0.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=0.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_per_frame1=x=.5;y=.5;
+shapecode_1_enabled=0
+shapecode_1_sides=24
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=1.800
+shapecode_1_rad=0.01120
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=0.81954
+shapecode_1_r=1.000
+shapecode_1_g=1.000
+shapecode_1_b=0.000
+shapecode_1_a=1.000
+shapecode_1_r2=1.000
+shapecode_1_g2=1.000
+shapecode_1_b2=1.000
+shapecode_1_a2=1.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_per_frame1=tex_ang=0.01;
+shape_1_per_frame2=x=.5-q4;
+shape_1_per_frame3=y=.5-q5;
+shapecode_2_enabled=0
+shapecode_2_sides=34
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=1
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=0.22167
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=0.40839
+shapecode_2_r=1.000
+shapecode_2_g=1.000
+shapecode_2_b=1.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=0.000
+shapecode_2_b2=0.000
+shapecode_2_a2=0.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shape_2_per_frame1=x=.5+q4;y=.5+q5;
+shape_2_per_frame2=rad=sin(time);;
+shapecode_3_enabled=0
+shapecode_3_sides=4
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.500
+shapecode_3_rad=0.10000
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=0.000
+shapecode_3_b=0.000
+shapecode_3_a=1.000
+shapecode_3_r2=0.000
+shapecode_3_g2=1.000
+shapecode_3_b2=0.000
+shapecode_3_a2=0.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.100
+per_frame_init_1=zoom=1;
+per_frame_init_2=xpos=0;
+per_frame_init_3=ypos=0;
+per_frame_1=//before inversion
+per_frame_2=scale = 1;
+per_frame_3=angle = time*.2;
+per_frame_4=translation_x = 0;
+per_frame_5=translation_y = 0.1;
+per_frame_6=
+per_frame_7=//complex inverted
+per_frame_8=iscale = 1;
+per_frame_9=iangle = 0.2;
+per_frame_10=itranslation_u = 0;
+per_frame_11=itranslation_v = 0;
+per_frame_12=
+per_frame_13=
+per_frame_14=// the möbius transformation
+per_frame_15=// z -> (az+b)/(cz-d); where a,b,c,d are complex numbers and z will be the uv-vector
+per_frame_16=// (az+b)/(cz-d) = a/c + mu/(cz+d), with mu = (bc-ad)/c
+per_frame_17=// so a/c and mu can be calculated outside of the shader
+per_frame_18=
+per_frame_19=a_r = cos(angle)*scale;
+per_frame_20=a_i = sin(angle)*scale;
+per_frame_21=b_r = translation_x;
+per_frame_22=b_i = translation_y;
+per_frame_23=
+per_frame_24=c_r = -cos(iangle)*iscale;
+per_frame_25=c_i = -sin(iangle)*iscale;
+per_frame_26=d_r = itranslation_u;
+per_frame_27=d_i = itranslation_v;
+per_frame_28=
+per_frame_29=// c^(-1)
+per_frame_30=c_inv_r = c_r/(c_r*c_r+c_i*c_i);
+per_frame_31=c_inv_i = c_i/(c_r*c_r+c_i*c_i);
+per_frame_32=
+per_frame_33=// a*c^(-1)
+per_frame_34=ac_r = (a_r*c_inv_r - a_i*c_inv_i);
+per_frame_35=ac_i = (a_r*c_inv_i - a_i*c_inv_r);
+per_frame_36=
+per_frame_37=// (bc-ad)
+per_frame_38=bcad_r = (b_r*c_r - b_i*c_i)-(a_r*d_r-a_i*d_i);
+per_frame_39=bcad_i = (b_r*c_i - b_i*c_r)-(a_r*d_i-a_i*d_r);
+per_frame_40=
+per_frame_41=// mu*c^(-1)
+per_frame_42=mu_r = bcad_r*c_inv_r - bcad_i*c_inv_i;
+per_frame_43=mu_i = bcad_r*c_inv_i - bcad_i*c_inv_r;
+per_frame_44=
+per_frame_45=q1 = ac_r;
+per_frame_46=q2 = ac_i;
+per_frame_47=q3 = mu_r;
+per_frame_48=q4 = mu_i;
+per_frame_49=
+per_frame_50=q5 = c_r;
+per_frame_51=q6 = c_i;
+per_frame_52=q7 = d_r;
+per_frame_53=q8 = d_i;
+per_frame_54=
+per_frame_55=monitor = bcad_r;
+warp_1=`sampler sampler_rand00;
+warp_2=`shader_body
+warp_3=`{
+warp_4=` // sample previous frame
+warp_5=` ret = tex2D( sampler_main, uv ).xyz;
+warp_6=`
+warp_7=` // darken (decay) over time
+warp_8=` ret *= 0.95; //or try: ret -= 0.004;
+warp_9=`ret = tex2d(sampler_rand00,uv_orig);
+warp_10=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=`
+comp_4=`float2 ac = float2(q1,q2);
+comp_5=`float2 mu = float2(q3,q4);
+comp_6=`float2 c = float2(q5,q6);
+comp_7=`float2 d = float2(q7,q8);
+comp_8=`
+comp_9=`float2 z = (uv-0.5)*aspect.wz;
+comp_10=`
+comp_11=`// (c*z + d)
+comp_12=`float2 czd = float2(z.x*c.x-z.y*c.y,z.x*c.y-z.y*c.x)*aspect.yx + d;
+comp_13=`// mu/(cz+d)
+comp_14=`float2 moebius = float2( mu.x*czd.x + mu.y*czd.y , mu.y*czd.x-mu.x*czd.y )/(czd.x*czd.x+czd.y*czd.y) + ac;
+comp_15=`
+comp_16=`moebius = 0.5 + (1.0 - abs( frac( moebius * 0.5 ) * 2 - 1.0 )-0.5)*0.99;
+comp_17=`
+comp_18=`ret = tex2D(sampler_fc_main, moebius );
+comp_19=`}